#include "u.h"
#include "../port/lib.h"
#include "mem.h"
#include "dat.h"
#include "fns.h"
#include "../port/error.h"
#include <libg.h>
#include "screen.h"
#include "vga.h"
/*
* Hardware graphics cursor support for
* generic S3 chipset.
* Assume we're in enhanced mode.
*/
static Lock s3pagelock;
static ulong storage;
extern Bitmap gscreen;
static void
sets3page(int page)
{
uchar crt51;
/*
* I don't understand why these are different.
*/
if(gscreen.ldepth == 3){
/*
* The S3 registers need to be unlocked for this.
* Let's hope they are already:
* vgaxo(Crtx, 0x38, 0x48);
* vgaxo(Crtx, 0x39, 0xA0);
*
* The page is 6 bits, the lower 4 bits in Crt35<3:0>,
* the upper 2 in Crt51<3:2>.
*/
vgaxo(Crtx, 0x35, page & 0x0F);
crt51 = vgaxi(Crtx, 0x51) & 0xF3;
vgaxo(Crtx, 0x51, crt51|((page & 0x30)>>2));
}
else
vgaxo(Crtx, 0x35, (page<<2) & 0x0C);
}
static void
vsyncactive(void)
{
/*
* Hardware cursor information is fetched from display memory
* during the horizontal blank active time. The 80x chips may hang
* if the cursor is turned on or off during this period.
*/
while((vgai(Status1) & 0x08) == 0)
;
}
static void
disable(void)
{
uchar crt45;
/*
* Turn cursor off.
*/
crt45 = vgaxi(Crtx, 0x45) & 0xFE;
vsyncactive();
vgaxo(Crtx, 0x45, crt45);
}
static void
enable(void)
{
int i;
disable();
/*
* Cursor colours. Set both the CR0[EF] and the colour
* stack in case we are using a 16-bit RAMDAC.
*/
vgaxo(Crtx, 0x0E, 0x00);
vgaxo(Crtx, 0x0F, 0xFF);
vgaxi(Crtx, 0x45);
for(i = 0; i < 4; i++)
vgaxo(Crtx, 0x4A, 0x00);
vgaxi(Crtx, 0x45);
for(i = 0; i < 4; i++)
vgaxo(Crtx, 0x4B, 0xFF);
/*
* Find a place for the cursor data in display memory.
* Must be on a 1024-byte boundary.
*/
storage = (gscreen.width*BY2WD*gscreen.r.max.y+1023)/1024;
vgaxo(Crtx, 0x4C, (storage>>8) & 0x0F);
vgaxo(Crtx, 0x4D, storage & 0xFF);
storage *= 1024;
/*
* Enable the cursor in X11 mode.
*/
vgaxo(Crtx, 0x55, vgaxi(Crtx, 0x55)|0x10);
vsyncactive();
vgaxo(Crtx, 0x45, 0x01);
}
static void
load(Cursor *c)
{
uchar *and, *xor;
int x, y;
/*
* Disable the cursor and lock the display
* memory so we can update the cursor bitmap.
* Set the display page (do we need to restore
* the current contents when done?) and the
* pointers to the two planes.
*/
disable();
lock(&s3pagelock);
sets3page(storage>>16);
and = ((uchar*)gscreen.base) + (storage & 0xFFFF);
xor = and + 512;
/*
* The cursor is set in X11 mode which gives the following
* truth table:
* and xor colour
* 0 0 underlying pixel colour
* 0 1 underlying pixel colour
* 1 0 background colour
* 1 1 foreground colour
* Put the cursor into the top-left of the 64x64 array.
*/
for(y = 0; y < 64; y++){
for(x = 0; x < 8; x++){
if(y < 16 && x < 2){
and[8*y + x] = c->clr[2*y + x]^c->set[2*y + x];
xor[8*y + x] = c->set[2*y + x];
}
else {
and[8*y + x] = 0;
xor[8*y + x] = 0;
}
}
}
unlock(&s3pagelock);
/*
* Set the cursor offset and enable the cursor.
*/
vgaxo(Crtx, 0x4E, -c->offset.x);
vgaxo(Crtx, 0x4F, -c->offset.y);
vsyncactive();
vgaxo(Crtx, 0x45, 0x01);
}
static int
move(Point p)
{
vgaxo(Crtx, 0x46, (p.x>>8) & 0x07);
vgaxo(Crtx, 0x47, p.x & 0xFF);
vgaxo(Crtx, 0x49, p.y & 0xFF);
vgaxo(Crtx, 0x48, (p.y>>8) & 0x07);
return 0;
}
Hwgc s3hwgc = {
"s3hwgc",
enable,
load,
move,
disable,
};
void
s3page(int page)
{
if(hwgc == &s3hwgc){
lock(&s3pagelock);
sets3page(page);
unlock(&s3pagelock);
}
else
sets3page(page);
}