#include "u.h"
#include "lib.h"
#include "mem.h"
#include "dat.h"
#include "fns.h"
#include "errno.h"
struct
{
Lock;
ulong pid;
}pidalloc;
struct
{
Lock;
Proc *arena;
Proc *free;
}procalloc;
struct
{
Lock;
Proc *head;
Proc *tail;
}runq;
char *statename[]={ /* BUG: generate automatically */
"Dead",
"Moribund",
"Zombie",
"Ready",
"Scheding",
"Running",
"Queueing",
"MMUing",
"Exiting",
"Inwait",
"Wakeme",
"Broken",
};
/*
* Always splhi()'ed.
*/
void
schedinit(void) /* never returns */
{
Proc *p;
setlabel(&m->sched);
if(u){
m->proc = 0;
p = u->p;
putkmmu(USERADDR, INVALIDPTE); /* safety first */
u = 0;
if(p->state == Running)
ready(p);
else if(p->state == Moribund){
p->pid = 0;
unlock(&p->debug);
p->upage->ref--;
/* procalloc already locked */
p->qnext = procalloc.free;
procalloc.free = p;
p->upage = 0;
unlock(&procalloc);
p->state = Dead;
}
p->mach = 0;
}
sched();
}
void
sched(void)
{
Proc *p;
ulong tlbvirt, tlbphys;
void (*f)(ulong);
if(u){
splhi();
if(setlabel(&u->p->sched)){ /* woke up */
if(u->p->mach)panic("mach non zero");
p = u->p;
p->state = Running;
p->mach = m;
m->proc = p;
spllo();
return;
}
gotolabel(&m->sched);
}
spllo();
p = runproc();
splhi();
mapstack(p);
gotolabel(&p->sched);
}
void
ready(Proc *p)
{
int s;
s = splhi();
lock(&runq);
p->rnext = 0;
if(runq.tail)
runq.tail->rnext = p;
else
runq.head = p;
runq.tail = p;
p->state = Ready;
unlock(&runq);
splx(s);
}
void
checksched(void) /* just for efficiency; don't sched if no need */
{
if(runq.head)
sched();
}
/*
* Always called spllo
*/
Proc*
runproc(void)
{
Proc *p;
loop:
do; while(runq.head == 0);
splhi();
lock(&runq);
p = runq.head;
if(p==0 || p->mach){ /* p->mach==0 only when process state is saved */
unlock(&runq);
spllo();
goto loop;
}
if(p->rnext == 0)
runq.tail = 0;
runq.head = p->rnext;
if(p->state != Ready)
print("runproc %s %d %s\n", p->text, p->pid, statename[p->state]);
unlock(&runq);
p->state = Scheding;
spllo();
return p;
}
Proc*
newproc(void)
{
Proc *p;
loop:
lock(&procalloc);
if(p = procalloc.free){ /* assign = */
procalloc.free = p->qnext;
p->state = Zombie;
unlock(&procalloc);
p->mach = 0;
p->qnext = 0;
p->kid = 0;
p->sib = 0;
p->pop = 0;
p->nchild = 0;
p->child = 0;
p->exiting = 0;
memset(p->pidonmach, 0, sizeof p->pidonmach);
memset(p->seg, 0, sizeof p->seg);
lock(&pidalloc);
p->pid = ++pidalloc.pid;
unlock(&pidalloc);
if(p->pid == 0)
panic("pidalloc");
return p;
}
unlock(&procalloc);
print("no procs\n");
if(u == 0)
panic("newproc");
alarm(1000, wakeme, u->p);
sched();
goto loop;
}
void
procinit0(void) /* bad planning - clashes with devproc.c */
{
Proc *p;
int i;
procalloc.free = ialloc(conf.nproc*sizeof(Proc), 0);
procalloc.arena = procalloc.free;
p = procalloc.free;
for(i=0; i<conf.nproc-1; i++,p++)
p->qnext = p+1;
p->qnext = 0;
}
void
sleep1(Rendez *r, int (*f)(void*), void *arg)
{
Proc *p;
int s;
/*
* spl is to allow lock to be called
* at interrupt time. lock is mutual exclusion
*/
s = splhi();
lock(r);
/*
* if condition happened, never mind
*/
if((*f)(arg)){
unlock(r);
splx(s);
return;
}
/*
* now we are committed to
* change state and call scheduler
*/
p = u->p;
if(r->p)
print("double sleep %d %d\n", r->p->pid, p->pid);
p->r = r;
p->wokeup = 0;
p->state = Wakeme;
r->p = p;
unlock(r);
}
void
sleep(Rendez *r, int (*f)(void*), void *arg)
{
sleep1(r, f, arg);
sched();
if(u->p->wokeup){
u->p->wokeup = 0;
error(0, Eintr);
}
}
void
tsleep(Rendez *r, int (*f)(void*), void *arg, int ms)
{
Alarm *a;
sleep1(r, f, arg);
a = alarm(ms, twakeme, r);
sched();
cancel(a);
if(u->p->wokeup){
u->p->wokeup = 0;
error(0, Eintr);
}
}
void
wakeup(Rendez *r)
{
Proc *p;
int s;
s = splhi();
lock(r);
p = r->p;
if(p){
r->p = 0;
if(p->state != Wakeme)
panic("wakeup: not Wakeme");
p->r = 0;
ready(p);
}
unlock(r);
splx(s);
}
void
wakeme(Alarm *a)
{
ready((Proc*)(a->arg));
cancel(a);
}
void
twakeme(Alarm *a)
{
wakeup((Rendez*)(a->arg));
}
int
postnote(Proc *p, int dolock, char *n, int flag)
{
User *up;
int s;
Rendez *r;
if(dolock)
lock(&p->debug);
up = (User*)(p->upage->pa|KZERO);
if(flag!=NUser && (up->notify==0 || up->notified))
up->nnote = 0; /* force user's hand */
else if(up->nnote == NNOTE-1)
return 0;
strcpy(up->note[up->nnote].msg, n);
up->note[up->nnote++].flag = flag;
if(dolock)
unlock(&p->debug);
if(r = p->r){ /* assign = */
/* wake up */
s = splhi();
lock(r);
if(p->r==r && r->p==p){
r->p = 0;
if(p->state != Wakeme)
panic("postnote wakeup: not Wakeme");
p->wokeup = 1;
p->r = 0;
ready(p);
}
unlock(r);
splx(s);
}
return 1;
}
void
pexit(char *s, int freemem)
{
char status[64];
ulong mypid;
Proc *p, *c, *k, *l;
Waitmsg w;
int n;
Chan *ch;
ulong *up, *ucp, *wp;
c = u->p;
mypid = c->pid;
if(s)
strcpy(status, s);
else
status[0] = 0;
if(freemem){
freesegs(-1);
closepgrp(c->pgrp);
close(u->dot);
}
for(n=0; n<=u->maxfd; n++)
if(ch = u->fd[n]) /* assign = */
close(ch);
/*
* Any of my children exiting?
*/
while(c->nchild){
lock(&c->wait.queue);
if(canlock(&c->wait.use)){ /* no child is exiting */
c->exiting = 1;
unlock(&c->wait.use);
unlock(&c->wait.queue);
break;
}else{ /* must wait for child */
unlock(&c->wait.queue);
pwait(0);
}
}
c->time[TReal] = MACHP(0)->ticks - c->time[TReal];
/*
* Tell my parent
*/
p = c->parent;
if(p == 0)
goto out;
qlock(&p->wait);
lock(&p->wait.queue);
if(p->pid==c->parentpid && !p->exiting){
w.pid = mypid;
strcpy(w.msg, status);
wp = &w.time[TUser];
up = &c->time[TUser];
ucp = &c->time[TCUser];
*wp++ = (*up++ + *ucp++)*MS2HZ;
*wp++ = (*up++ + *ucp )*MS2HZ;
*wp = (*up )*MS2HZ;
p->child = c;
/*
* Pass info through back door, to avoid huge Proc's
*/
p->waitmsg = (Waitmsg*)(c->upage->pa|(((ulong)&w)&(BY2PG-1))|KZERO);
c->state = Exiting;
if(p->state == Inwait)
ready(p);
unlock(&p->wait.queue);
sched();
}else{
unlock(&p->wait.queue);
qunlock(&p->wait);
}
out:
if(!freemem){
c->state = Broken;
sched(); /* until someone lets us go */
freesegs(-1);
closepgrp(c->pgrp);
close(u->dot);
}
/*
* Rearrange inheritance hierarchy
* 1. my children's pop is now my pop
*/
lock(&c->kidlock);
p = c->pop;
if(k = c->kid) /* assign = */
do{
k->pop = p;
k = k->sib;
}while(k != c->kid);
/*
* 2. cut me from pop's tree
*/
if(p == 0) /* init process only; fix pops */
goto done;
lock(&p->kidlock);
k = p->kid;
while(k->sib != c)
k = k->sib;
if(k == c)
p->kid = 0;
else{
if(p->kid == c)
p->kid = c->sib;
k->sib = c->sib;
}
/*
* 3. pass my children (pop's grandchildren) to pop
*/
if(k = c->kid){ /* assign = */
if(p->kid == 0)
p->kid = k;
else{
l = k->sib;
k->sib = p->kid->sib;
p->kid->sib = l;
}
}
unlock(&p->kidlock);
done:
unlock(&c->kidlock);
lock(&procalloc); /* sched() can't do this */
lock(&c->debug); /* sched() can't do this */
c->state = Moribund;
sched(); /* never returns */
}
ulong
pwait(Waitmsg *w)
{
Proc *c, *p;
ulong cpid;
p = u->p;
again:
while(canlock(&p->wait.use)){
if(p->nchild == 0){
qunlock(&p->wait);
error(0, Enochild);
}
p->state = Inwait;
qunlock(&p->wait);
sched();
}
lock(&p->wait.queue); /* wait until child is finished */
c = p->child;
if(c == 0){
print("pwait %d\n", p->pid);
p->state = Inwait;
unlock(&p->wait.queue);
sched();
goto again;
}
p->child = 0;
if(w)
*w = *p->waitmsg;
cpid = p->waitmsg->pid;
p->time[TCUser] += c->time[TUser] + c->time[TCUser];
p->time[TCSys] += c->time[TSys] + c->time[TCSys];
p->time[TCReal] += c->time[TReal];
p->nchild--;
unlock(&p->wait.queue);
qunlock(&p->wait);
ready(c);
return cpid;
}
Proc*
proctab(int i)
{
return &procalloc.arena[i];
}
#include <ureg.h>
DEBUG()
{
int i;
Proc *p;
print("DEBUG\n");
for(i=0; i<conf.nproc; i++){
p = procalloc.arena+i;
if(p->state != Dead)
print("%d:%s upc %lux %s ut %ld st %ld\n",
p->pid, p->text, p->pc, statename[p->state],
p->time[0], p->time[1]);
}
}
void
kproc(char *name, void (*func)(void *), void *arg)
{
Proc *p;
int n;
ulong upa;
int lastvar; /* used to compute stack address */
User *up;
/*
* Kernel stack
*/
p = newproc();
p->upage = newpage(1, 0, USERADDR|(p->pid&0xFFFF));
upa = p->upage->pa|KZERO;
up = (User *)upa;
/*
* Save time: only copy u-> data and useful stack
*/
memcpy((void*)upa, u, sizeof(User));
n = USERADDR+BY2PG - (ulong)&lastvar;
n = (n+32) & ~(BY2WD-1); /* be safe & word align */
memcpy((void*)(upa+BY2PG-n), (void*)((u->p->upage->pa|KZERO)+BY2PG-n), n);
((User *)upa)->p = p;
/*
* Refs
*/
incref(up->dot);
for(n=0; n<=up->maxfd; n++)
up->fd[n] = 0;
up->maxfd = 0;
/*
* Sched
*/
if(setlabel(&p->sched)){
u->p = p;
p->state = Running;
p->mach = m;
m->proc = p;
spllo();
strncpy(p->text, name, sizeof p->text);
(*func)(arg);
pexit(0, 1);
}
p->pgrp = u->p->pgrp;
incref(p->pgrp);
p->nchild = 0;
p->parent = 0;
memset(p->time, 0, sizeof(p->time));
p->time[TReal] = MACHP(0)->ticks;
ready(p);
flushmmu();
}