#include "u.h"
#include "../port/lib.h"
#include "mem.h"
#include "dat.h"
#include "fns.h"
#include "io.h"
#include "ureg.h"
#include "../port/error.h"
#define Image IMAGE
#include <draw.h>
#include <memdraw.h>
#include <cursor.h>
#include "screen.h"
static ulong onesbits = ~0;
static Memdata onesdata = {
nil,
&onesbits,
};
static Memimage xones = {
{ 0, 0, 1, 1 },
{ -100000, -100000, 100000, 100000 },
3,
1,
&onesdata,
0,
1
};
Memimage *memones = &xones;
Point ZP = {0, 0};
Memdata gscreendata;
Memimage gscreen;
VGAscr vgascreen[1];
Cursor arrow = {
{ -1, -1 },
{ 0xFF, 0xFF, 0x80, 0x01, 0x80, 0x02, 0x80, 0x0C,
0x80, 0x10, 0x80, 0x10, 0x80, 0x08, 0x80, 0x04,
0x80, 0x02, 0x80, 0x01, 0x80, 0x02, 0x8C, 0x04,
0x92, 0x08, 0x91, 0x10, 0xA0, 0xA0, 0xC0, 0x40,
},
{ 0x00, 0x00, 0x7F, 0xFE, 0x7F, 0xFC, 0x7F, 0xF0,
0x7F, 0xE0, 0x7F, 0xE0, 0x7F, 0xF0, 0x7F, 0xF8,
0x7F, 0xFC, 0x7F, 0xFE, 0x7F, 0xFC, 0x73, 0xF8,
0x61, 0xF0, 0x60, 0xE0, 0x40, 0x40, 0x00, 0x00,
},
};
int
screensize(int x, int y, int z)
{
VGAscr *scr;
scr = &vgascreen[0];
/*
* BUG: need to check if any xalloc'ed memory needs to
* be given back if aperture is set.
*/
if(scr->aperture == 0){
int width = (x*(1<<z))/BI2WD;
gscreendata.data = xalloc(width*BY2WD*y);
if(gscreendata.data == 0)
error("screensize: vga soft memory");
memset(gscreendata.data, Backgnd, width*BY2WD*y);
scr->useflush = 1;
scr->aperture = (ulong)arch->pcimem(0xA0000, 1<<16);
scr->apsize = 1<<16;
}
else
gscreendata.data = KADDR(scr->aperture);
gscreen.data = &gscreendata;
gscreen.ldepth = z;
gscreen.width = (x*(1<<gscreen.ldepth)+31)/32;
gscreen.r.min = ZP;
gscreen.r.max = Pt(x, y);
gscreen.clipr = gscreen.r;
gscreen.repl = 0;
scr->gscreendata = gscreen.data;
scr->memdefont = getmemdefont();
scr->gscreen = &gscreen;
// memset(gscreen.data->data, Backgnd, scr->apsize);
drawcmap(0);
return 0;
}
int
screenaperture(int size, int align)
{
VGAscr *scr;
ulong aperture;
scr = &vgascreen[0];
if(size == 0){
if(scr->aperture && scr->isupamem)
upafree(scr->aperture, scr->apsize);
scr->aperture = 0;
scr->isupamem = 0;
return 0;
}
if(scr->dev && scr->dev->linear){
aperture = scr->dev->linear(scr, &size, &align);
if(aperture == 0)
return 1;
}
else{
aperture = upamalloc(0, size, align);
if(aperture == 0)
return 1;
if(scr->aperture && scr->isupamem)
upafree(scr->aperture, scr->apsize);
scr->isupamem = 1;
}
scr->aperture = aperture;
scr->apsize = size;
return 0;
}
ulong*
attachscreen(Rectangle* r, int* ld, int* width, int *softscreen)
{
VGAscr *scr;
scr = &vgascreen[0];
if(scr->gscreen == nil || scr->gscreendata == nil)
return nil;
*r = scr->gscreen->r;
*ld = scr->gscreen->ldepth;
*width = scr->gscreen->width;
*softscreen = scr->useflush;
return scr->gscreendata->data;
}
void
flushmemscreen(Rectangle r)
{
VGAscr *scr;
uchar *sp, *disp, *sdisp, *edisp;
int y, len, incs, off, page;
scr = &vgascreen[0];
if(scr->gscreen == nil || scr->useflush == 0)
return;
if(scr->dev == nil || scr->dev->page == nil)
return;
if(rectclip(&r, scr->gscreen->r) == 0)
return;
incs = scr->gscreen->width * BY2WD;
switch(scr->gscreen->ldepth){
default:
len = 0;
panic("flushmemscreen: ldepth\n");
break;
case 3:
len = Dx(r);
break;
}
if(len < 1)
return;
off = r.min.y*scr->gscreen->width*BY2WD+(r.min.x>>(3-scr->gscreen->ldepth));
page = off/scr->apsize;
off %= scr->apsize;
disp = KADDR(scr->aperture);
sdisp = disp+off;
edisp = disp+scr->apsize;
off = r.min.y*scr->gscreen->width*BY2WD+(r.min.x>>(3-scr->gscreen->ldepth));
sp = ((uchar*)scr->gscreendata->data) + off;
scr->dev->page(scr, page);
for(y = r.min.y; y < r.max.y; y++) {
if(sdisp + incs < edisp) {
memmove(sdisp, sp, len);
sp += incs;
sdisp += incs;
}
else {
off = edisp - sdisp;
page++;
if(off <= len){
if(off > 0)
memmove(sdisp, sp, off);
scr->dev->page(scr, page);
if(len - off > 0)
memmove(disp, sp+off, len - off);
}
else {
memmove(sdisp, sp, len);
scr->dev->page(scr, page);
}
sp += incs;
sdisp += incs - scr->apsize;
}
}
}
void
getcolor(ulong p, ulong* pr, ulong* pg, ulong* pb)
{
VGAscr *scr;
ulong x;
scr = &vgascreen[0];
if(scr->gscreen == nil)
return;
switch(scr->gscreen->ldepth){
default:
x = 0x0F;
break;
case 3:
x = 0xFF;
break;
}
p &= x;
p ^= x;
lock(&cursor);
*pr = scr->colormap[p][0];
*pg = scr->colormap[p][1];
*pb = scr->colormap[p][2];
unlock(&cursor);
}
int
setcolor(ulong p, ulong r, ulong g, ulong b)
{
VGAscr *scr;
ulong x;
scr = &vgascreen[0];
if(scr->gscreen == nil)
return 0;
switch(scr->gscreen->ldepth){
default:
x = 0x0F;
break;
case 3:
x = 0xFF;
break;
}
p &= x;
p ^= x;
lock(&cursor);
scr->colormap[p][0] = r;
scr->colormap[p][1] = g;
scr->colormap[p][2] = b;
vgao(PaddrW, p);
vgao(Pdata, r>>(32-6));
vgao(Pdata, g>>(32-6));
vgao(Pdata, b>>(32-6));
unlock(&cursor);
return ~0;
}
int
cursoron(int dolock)
{
VGAscr *scr;
int v;
scr = &vgascreen[0];
if(scr->cur == nil || scr->cur->move == nil)
return 0;
if(dolock)
lock(&cursor);
v = scr->cur->move(scr, mousexy());
if(dolock)
unlock(&cursor);
return v;
}
void
cursoroff(int)
{
}
void
setcursor(Cursor* curs)
{
VGAscr *scr;
scr = &vgascreen[0];
if(scr->cur == nil || scr->cur->load == nil)
return;
scr->cur->load(scr, curs);
}