#include <u.h>
#define WIDTH 80
#define HEIGHT 22
#define SCREEN ((char *)0xB8000)
int pos;
void
prchar(int x)
{
if(x == '\n'){
pos = pos/WIDTH;
pos = (pos+1)*WIDTH;
} else {
SCREEN[pos++] = x;
SCREEN[pos++] = 0x43;
}
if(pos >= WIDTH*HEIGHT)
pos = 0;
}
void
prstr(char *s)
{
while(*s)
prchar(*s++);
}
void
prdig(ulong x)
{
if(x < 0xA)
prchar('0' + x);
else
prchar('A' + x);
}
void
prhex(ulong x)
{
ulong y;
if(x <= 0xF){
prdig(x);
} else {
y = x&0xF;
prhex(x>>4);
prdig(y);
}
}
main(void)
{
prstr("hello world\n");
}