M DiscordState/session.go => DiscordState/session.go +5 -4
@@ 4,7 4,7 @@ package DiscordState
import (
"fmt"
- "bitbucket.org/henesy/disco/DiscordGo"
+ "github.com/bwmarrin/discordgo"
)
//!----- Session -----!//
@@ 32,12 32,13 @@ func (Session *Session) Start() error {
dg.Open()
//Retrieve GuildID's from current User
- UserGuilds, err := dg.UserGuilds()
+ //need index of Guilds[] rather than UserGuilds[] (maybe)
+ Guilds, err := dg.UserGuilds(0, "", "")
if err != nil {
return err
}
- Session.Guilds = UserGuilds
+ Session.Guilds = Guilds
Session.DiscordGo = dg
@@ 116,7 117,7 @@ func (Session *Session) NewState(GuildID string, MessageAmount int) (*State, err
//Update updates the session, this reloads the Guild list
func (Session *Session) Update() error {
- UserGuilds, err := Session.DiscordGo.UserGuilds()
+ UserGuilds, err := Session.DiscordGo.UserGuilds(0, "", "")
if err != nil {
return err
}
M DiscordState/state.go => DiscordState/state.go +2 -2
@@ 1,6 1,6 @@
package DiscordState
-import "bitbucket.org/henesy/disco/DiscordGo"
+import "github.com/bwmarrin/discordgo"
//SetChannel sets the channel of the current State
func (State *State) SetChannel(ID string) {
@@ 56,7 56,7 @@ func (State *State) DelMessage(Message *discordgo.Message) {
//RetrieveMessages retrieves last N Messages and puts it in state
func (State *State) RetrieveMessages(Amount int) error {
- Messages, err := State.Session.DiscordGo.ChannelMessages(State.Channel.ID, Amount, "", "")
+ Messages, err := State.Session.DiscordGo.ChannelMessages(State.Channel.ID, Amount, "", "", "")
if err != nil {
return err
}
M DiscordState/struct.go => DiscordState/struct.go +2 -2
@@ 1,6 1,6 @@
package DiscordState
-import "bitbucket.org/henesy/disco/DiscordGo"
+import "github.com/bwmarrin/discordgo"
//State is the current state of the attached client
type State struct {
@@ 22,5 22,5 @@ type Session struct {
User *discordgo.User
Password string
DiscordGo *discordgo.Session
- Guilds []*discordgo.Guild
+ Guilds []*discordgo.UserGuild
}
M commands.go => commands.go +4 -2
@@ 76,14 76,16 @@ func SelectChannel() {
//SelectPrivate a private channel
func SelectPrivate() {
State.Enabled = false
- SelectPrivateMenu()
+ /* FIXME -- PM's broken
+ SelectPrivateMenu()*/
State.Enabled = true
}
//SelectDeletePrivate a private channel
func SelectDeletePrivate() {
State.Enabled = false
- SelectDeletePrivateMenu()
+ /* FIXME -- PM's broken
+ SelectDeletePrivateMenu()*/
State.Enabled = true
if State.Channel != nil {
ShowContent()
M events.go => events.go +4 -4
@@ 3,14 3,14 @@ package main
import (
"strings"
- "bitbucket.org/henesy/disco/DiscordGo"
+ "github.com/bwmarrin/discordgo"
)
-func removeReaction(s *discordgo.Session, r *discordgo.ReactionRemove) {
+func removeReaction(s *discordgo.Session, r *discordgo.MessageReactionRemove) {
}
-func newReaction(s *discordgo.Session, m *discordgo.ReactionAdd) {
+func newReaction(s *discordgo.Session, m *discordgo.MessageReactionAdd) {
}
// This function will be called (due to AddHandler above) every time a new
@@ 34,7 34,7 @@ func newMessage(s *discordgo.Session, m *discordgo.MessageCreate) {
Messages := ReceivingMessageParser(m.Message)
for _, Msg := range Messages {
- MessagePrint(m.Timestamp, m.Author.Username, Msg)
+ MessagePrint(string(m.Timestamp), m.Author.Username, Msg)
//log.Printf("> %s > %s\n", UserName(m.Author.Username), Msg)
}
}
M helper.go => helper.go +5 -3
@@ 7,7 7,7 @@ import (
"strings"
"time"
"fmt"
- "bitbucket.org/henesy/disco/DiscordGo"
+ "github.com/bwmarrin/discordgo"
"bufio"
)
@@ 26,11 26,13 @@ func Msg(MsgType, format string, a ...interface{}) {
//Header simply prints a header containing state/session information
func Header() {
Msg(InfoMsg, "Welcome, %s!\n\n", State.Session.User.Username)
+ /* FIXME -- PM's won't work
if State.Channel.IsPrivate {
Msg(InfoMsg, "Channel: %s\n", State.Channel.Recipient.Username)
} else {
+ */
Msg(InfoMsg, "Guild: %s, Channel: %s\n", State.Guild.Name, State.Channel.Name)
- }
+ /*}*/
}
//ReceivingMessageParser parses receiving message for mentions, images and MultiLine and returns string array
@@ 56,7 58,7 @@ func PrintMessages(Amount int) {
for _, Msg := range Messages {
//log.Printf("> %s > %s\n", UserName(m.Author.Username), Msg)
- MessagePrint(m.Timestamp, m.Author.Username, Msg)
+ MessagePrint(string(m.Timestamp), m.Author.Username, Msg)
}
}
M => +9 -6
@@ 7,7 7,7 @@ import (
"bufio"
"os"
)
/* FIXME -- PM's broken
//SelectPrivateMenu is a menu item that changes to a private channel
func SelectPrivateMenu() {
@@ 78,8 78,9 @@ Start:
State.Channel = UserChannels[ResponseInteger]
ShowContent()
End:
}
}*/
/* FIXME -- PM's broken
//SelectDeletePrivateMenu deletes a user channel
func SelectDeletePrivateMenu() {
@@ 117,7 118,7 @@ Start:
Session.DiscordGo.ChannelDelete(UserChannels[ResponseInteger].ID)
}
} */
//SelectGuildMenu is a menu item that creates a new State on basis of Guild selection
func SelectGuildMenu() {
@@ 183,7 184,8 @@ Start:
SelectID := 0
for _, channel := range State.Channels {
if channel.Type == "text" {
// 0 is ChannelTypeGuildText ChannelType = iota
if channel.Type == 0 {
SelectMap[SelectID] = channel.ID
Msg(TextMsg, "[%d] %s\n", SelectID, channel.Name)
SelectID++
@@ 278,9 280,10 @@ func ExtraPrivateMenuOptions() {
//AddUserChannelMenu takes a user from the current guild and adds them to a private message. WILL RETURN ERROR IF IN USER CHANNEL.
func AddUserChannelMenu() {
/* FIXME -- PM's broken
if State.Channel.IsPrivate {
Msg(ErrorMsg, "Currently in a user channel, move to a guild with :g\n")
} else {
} else {*/
SelectMap := make(map[int]string)
Start:
SelectID := 0
@@ 314,7 317,7 @@ func AddUserChannelMenu() {
Session.DiscordGo.ChannelMessageSend(Chan.ID, "Test")
}
State.Channel = Chan
}
/*}*/
}
//LeaveServerMenu is a copy of SelectGuildMenu that leaves instead of selects