A alphapc/random.c => alphapc/random.c +138 -0
@@ 0,0 1,138 @@
+#include "u.h"
+#include "../port/lib.h"
+#include "mem.h"
+#include "dat.h"
+#include "fns.h"
+#include "../port/error.h"
+
+
+struct Rb
+{
+ QLock;
+ Rendez producer;
+ Rendez consumer;
+ ulong randomcount;
+ uchar buf[1024];
+ uchar *ep;
+ uchar *rp;
+ uchar *wp;
+ uchar next;
+ uchar wakeme;
+ ushort bits;
+ ulong randn;
+} rb;
+
+static int
+rbnotfull(void*)
+{
+ int i;
+
+ i = rb.rp - rb.wp;
+ return i != 1 && i != (1 - sizeof(rb.buf));
+}
+
+static int
+rbnotempty(void*)
+{
+ return rb.wp != rb.rp;
+}
+
+void
+genrandom(void*)
+{
+ up->basepri = PriNormal;
+ up->priority = up->basepri;
+
+ for(;;){
+ for(;;)
+ if(++rb.randomcount > 100000)
+ break;
+ if(anyhigher())
+ sched();
+ if(!rbnotfull(0))
+ sleep(&rb.producer, rbnotfull, 0);
+ }
+}
+
+/*
+ * produce random bits in a circular buffer
+ */
+static void
+randomclock(void)
+{
+ if(rb.randomcount == 0 || !rbnotfull(0))
+ return;
+
+ rb.bits = (rb.bits<<2) ^ rb.randomcount;
+ rb.randomcount = 0;
+
+ rb.next++;
+ if(rb.next != 8/2)
+ return;
+ rb.next = 0;
+
+ *rb.wp ^= rb.bits;
+ if(rb.wp+1 == rb.ep)
+ rb.wp = rb.buf;
+ else
+ rb.wp = rb.wp+1;
+
+ if(rb.wakeme)
+ wakeup(&rb.consumer);
+}
+
+static void
+randominit(void)
+{
+ addclock0link(randomclock);
+ rb.ep = rb.buf + sizeof(rb.buf);
+ rb.rp = rb.wp = rb.buf;
+ kproc("genrandom", genrandom, 0);
+}
+
+/*
+ * consume random bytes from a circular buffer
+ */
+static ulong
+randomread(void *xp, ulong n)
+{
+ uchar *e, *p;
+ ulong x;
+
+ p = xp;
+
+ if(waserror()){
+ qunlock(&rb);
+ nexterror();
+ }
+
+ qlock(&rb);
+ for(e = p + n; p < e; ){
+ if(rb.wp == rb.rp){
+ rb.wakeme = 1;
+ wakeup(&rb.producer);
+ sleep(&rb.consumer, rbnotempty, 0);
+ rb.wakeme = 0;
+ continue;
+ }
+
+ /*
+ * beating clocks will be precictable if
+ * they are synchronized. Use a cheap pseudo
+ * random number generator to obscure any cycles.
+ */
+ x = rb.randn*1103515245 ^ *rb.rp;
+ *p++ = rb.randn = x;
+
+ if(rb.rp+1 == rb.ep)
+ rb.rp = rb.buf;
+ else
+ rb.rp = rb.rp+1;
+ }
+ qunlock(&rb);
+ poperror();
+
+ wakeup(&rb.producer);
+
+ return n;
+}
A carrera/random.c => carrera/random.c +138 -0
@@ 0,0 1,138 @@
+#include "u.h"
+#include "../port/lib.h"
+#include "mem.h"
+#include "dat.h"
+#include "fns.h"
+#include "../port/error.h"
+
+
+struct Rb
+{
+ QLock;
+ Rendez producer;
+ Rendez consumer;
+ ulong randomcount;
+ uchar buf[1024];
+ uchar *ep;
+ uchar *rp;
+ uchar *wp;
+ uchar next;
+ uchar wakeme;
+ ushort bits;
+ ulong randn;
+} rb;
+
+static int
+rbnotfull(void*)
+{
+ int i;
+
+ i = rb.rp - rb.wp;
+ return i != 1 && i != (1 - sizeof(rb.buf));
+}
+
+static int
+rbnotempty(void*)
+{
+ return rb.wp != rb.rp;
+}
+
+void
+genrandom(void*)
+{
+ up->basepri = PriNormal;
+ up->priority = up->basepri;
+
+ for(;;){
+ for(;;)
+ if(++rb.randomcount > 100000)
+ break;
+ if(anyhigher())
+ sched();
+ if(!rbnotfull(0))
+ sleep(&rb.producer, rbnotfull, 0);
+ }
+}
+
+/*
+ * produce random bits in a circular buffer
+ */
+static void
+randomclock(void)
+{
+ if(rb.randomcount == 0 || !rbnotfull(0))
+ return;
+
+ rb.bits = (rb.bits<<2) ^ rb.randomcount;
+ rb.randomcount = 0;
+
+ rb.next++;
+ if(rb.next != 8/2)
+ return;
+ rb.next = 0;
+
+ *rb.wp ^= rb.bits;
+ if(rb.wp+1 == rb.ep)
+ rb.wp = rb.buf;
+ else
+ rb.wp = rb.wp+1;
+
+ if(rb.wakeme)
+ wakeup(&rb.consumer);
+}
+
+static void
+randominit(void)
+{
+ addclock0link(randomclock);
+ rb.ep = rb.buf + sizeof(rb.buf);
+ rb.rp = rb.wp = rb.buf;
+ kproc("genrandom", genrandom, 0);
+}
+
+/*
+ * consume random bytes from a circular buffer
+ */
+static ulong
+randomread(void *xp, ulong n)
+{
+ uchar *e, *p;
+ ulong x;
+
+ p = xp;
+
+ if(waserror()){
+ qunlock(&rb);
+ nexterror();
+ }
+
+ qlock(&rb);
+ for(e = p + n; p < e; ){
+ if(rb.wp == rb.rp){
+ rb.wakeme = 1;
+ wakeup(&rb.producer);
+ sleep(&rb.consumer, rbnotempty, 0);
+ rb.wakeme = 0;
+ continue;
+ }
+
+ /*
+ * beating clocks will be precictable if
+ * they are synchronized. Use a cheap pseudo
+ * random number generator to obscure any cycles.
+ */
+ x = rb.randn*1103515245 ^ *rb.rp;
+ *p++ = rb.randn = x;
+
+ if(rb.rp+1 == rb.ep)
+ rb.rp = rb.buf;
+ else
+ rb.rp = rb.rp+1;
+ }
+ qunlock(&rb);
+ poperror();
+
+ wakeup(&rb.producer);
+
+ return n;
+}
A mpc/random.c => mpc/random.c +138 -0
@@ 0,0 1,138 @@
+#include "u.h"
+#include "../port/lib.h"
+#include "mem.h"
+#include "dat.h"
+#include "fns.h"
+#include "../port/error.h"
+
+
+struct Rb
+{
+ QLock;
+ Rendez producer;
+ Rendez consumer;
+ ulong randomcount;
+ uchar buf[1024];
+ uchar *ep;
+ uchar *rp;
+ uchar *wp;
+ uchar next;
+ uchar wakeme;
+ ushort bits;
+ ulong randn;
+} rb;
+
+static int
+rbnotfull(void*)
+{
+ int i;
+
+ i = rb.rp - rb.wp;
+ return i != 1 && i != (1 - sizeof(rb.buf));
+}
+
+static int
+rbnotempty(void*)
+{
+ return rb.wp != rb.rp;
+}
+
+void
+genrandom(void*)
+{
+ up->basepri = PriNormal;
+ up->priority = up->basepri;
+
+ for(;;){
+ for(;;)
+ if(++rb.randomcount > 100000)
+ break;
+ if(anyhigher())
+ sched();
+ if(!rbnotfull(0))
+ sleep(&rb.producer, rbnotfull, 0);
+ }
+}
+
+/*
+ * produce random bits in a circular buffer
+ */
+static void
+randomclock(void)
+{
+ if(rb.randomcount == 0 || !rbnotfull(0))
+ return;
+
+ rb.bits = (rb.bits<<2) ^ rb.randomcount;
+ rb.randomcount = 0;
+
+ rb.next++;
+ if(rb.next != 8/2)
+ return;
+ rb.next = 0;
+
+ *rb.wp ^= rb.bits;
+ if(rb.wp+1 == rb.ep)
+ rb.wp = rb.buf;
+ else
+ rb.wp = rb.wp+1;
+
+ if(rb.wakeme)
+ wakeup(&rb.consumer);
+}
+
+static void
+randominit(void)
+{
+ addclock0link(randomclock);
+ rb.ep = rb.buf + sizeof(rb.buf);
+ rb.rp = rb.wp = rb.buf;
+ kproc("genrandom", genrandom, 0);
+}
+
+/*
+ * consume random bytes from a circular buffer
+ */
+static ulong
+randomread(void *xp, ulong n)
+{
+ uchar *e, *p;
+ ulong x;
+
+ p = xp;
+
+ if(waserror()){
+ qunlock(&rb);
+ nexterror();
+ }
+
+ qlock(&rb);
+ for(e = p + n; p < e; ){
+ if(rb.wp == rb.rp){
+ rb.wakeme = 1;
+ wakeup(&rb.producer);
+ sleep(&rb.consumer, rbnotempty, 0);
+ rb.wakeme = 0;
+ continue;
+ }
+
+ /*
+ * beating clocks will be precictable if
+ * they are synchronized. Use a cheap pseudo
+ * random number generator to obscure any cycles.
+ */
+ x = rb.randn*1103515245 ^ *rb.rp;
+ *p++ = rb.randn = x;
+
+ if(rb.rp+1 == rb.ep)
+ rb.rp = rb.buf;
+ else
+ rb.rp = rb.rp+1;
+ }
+ qunlock(&rb);
+ poperror();
+
+ wakeup(&rb.producer);
+
+ return n;
+}
M pc/main.c => pc/main.c +3 -3
@@ 395,14 395,14 @@ confinit(void)
/*
* Hack for the big boys. Only good while physmem < 4GB.
- * Give the kernel a max. of 16MB + enough to allocate the
+ * Give the kernel fixed max + enough to allocate the
* page pool.
* This is an overestimate as conf.upages < conf.npages.
* The patch of nimage is a band-aid, scanning the whole
* page list in imagereclaim just takes too long.
*/
- if(kpages > (16*MB + conf.npage*sizeof(Page))/BY2PG){
- kpages = (16*MB + conf.npage*sizeof(Page))/BY2PG;
+ if(kpages > (32*MB + conf.npage*sizeof(Page))/BY2PG){
+ kpages = (32*MB + conf.npage*sizeof(Page))/BY2PG;
conf.nimage = 2000;
kpages += (conf.nproc*KSTACK)/BY2PG;
}
A pc/random.c => pc/random.c +138 -0
@@ 0,0 1,138 @@
+#include "u.h"
+#include "../port/lib.h"
+#include "mem.h"
+#include "dat.h"
+#include "fns.h"
+#include "../port/error.h"
+
+
+struct Rb
+{
+ QLock;
+ Rendez producer;
+ Rendez consumer;
+ ulong randomcount;
+ uchar buf[1024];
+ uchar *ep;
+ uchar *rp;
+ uchar *wp;
+ uchar next;
+ uchar wakeme;
+ ushort bits;
+ ulong randn;
+} rb;
+
+static int
+rbnotfull(void*)
+{
+ int i;
+
+ i = rb.rp - rb.wp;
+ return i != 1 && i != (1 - sizeof(rb.buf));
+}
+
+static int
+rbnotempty(void*)
+{
+ return rb.wp != rb.rp;
+}
+
+static void
+genrandom(void*)
+{
+ up->basepri = PriNormal;
+ up->priority = up->basepri;
+
+ for(;;){
+ for(;;)
+ if(++rb.randomcount > 100000)
+ break;
+ if(anyhigher())
+ sched();
+ if(!rbnotfull(0))
+ sleep(&rb.producer, rbnotfull, 0);
+ }
+}
+
+/*
+ * produce random bits in a circular buffer
+ */
+static void
+randomclock(void)
+{
+ if(rb.randomcount == 0 || !rbnotfull(0))
+ return;
+
+ rb.bits = (rb.bits<<2) ^ rb.randomcount;
+ rb.randomcount = 0;
+
+ rb.next++;
+ if(rb.next != 8/2)
+ return;
+ rb.next = 0;
+
+ *rb.wp ^= rb.bits;
+ if(rb.wp+1 == rb.ep)
+ rb.wp = rb.buf;
+ else
+ rb.wp = rb.wp+1;
+
+ if(rb.wakeme)
+ wakeup(&rb.consumer);
+}
+
+void
+randominit(void)
+{
+ addclock0link(randomclock);
+ rb.ep = rb.buf + sizeof(rb.buf);
+ rb.rp = rb.wp = rb.buf;
+ kproc("genrandom", genrandom, 0);
+}
+
+/*
+ * consume random bytes from a circular buffer
+ */
+ulong
+randomread(void *xp, ulong n)
+{
+ uchar *e, *p;
+ ulong x;
+
+ p = xp;
+
+ if(waserror()){
+ qunlock(&rb);
+ nexterror();
+ }
+
+ qlock(&rb);
+ for(e = p + n; p < e; ){
+ if(rb.wp == rb.rp){
+ rb.wakeme = 1;
+ wakeup(&rb.producer);
+ sleep(&rb.consumer, rbnotempty, 0);
+ rb.wakeme = 0;
+ continue;
+ }
+
+ /*
+ * beating clocks will be precictable if
+ * they are synchronized. Use a cheap pseudo
+ * random number generator to obscure any cycles.
+ */
+ x = rb.randn*1103515245 ^ *rb.rp;
+ *p++ = rb.randn = x;
+
+ if(rb.rp+1 == rb.ep)
+ rb.rp = rb.buf;
+ else
+ rb.rp = rb.rp+1;
+ }
+ qunlock(&rb);
+ poperror();
+
+ wakeup(&rb.producer);
+
+ return n;
+}
M port/cache.c => port/cache.c +3 -0
@@ 110,8 110,11 @@ cinit(void)
cache.head = xalloc(sizeof(Mntcache)*NFILE);
m = cache.head;
+ /* a better algorithm would be nice */
if(conf.npage*BY2PG > 200*MB)
maxcache = 10*MAXCACHE;
+ if(conf.npage*BY2PG > 400*MB)
+ maxcache = 50*MAXCACHE;
for(i = 0; i < NFILE-1; i++) {
m->next = m+1;
M port/devcons.c => port/devcons.c +6 -138
@@ 29,8 29,6 @@ static struct
char sysname[NAMELEN];
vlong fasthz;
-static ulong randomread(void*, ulong);
-static void randominit(void);
static void seedrand(void);
static int readtime(ulong, char*, int);
static int readbintime(char*, int);
@@ 911,158 909,28 @@ Dev consdevtab = {
devwstat,
};
-struct Rb
-{
- QLock;
- Rendez producer;
- Rendez consumer;
- ulong randomcount;
- uchar buf[1024];
- uchar *ep;
- uchar *rp;
- uchar *wp;
- uchar next;
- uchar wakeme;
- ushort bits;
- ulong randn;
-} rb;
+static ulong randn;
static void
seedrand(void)
{
- randomread((void*)&rb.randn, sizeof(rb.randn));
+ randomread((void*)&randn, sizeof(randn));
}
int
nrand(int n)
{
- if(rb.randn == 0)
+ if(randn == 0)
seedrand();
- rb.randn = rb.randn*1103515245 + 12345 + MACHP(0)->ticks;
- return (rb.randn>>16) % n;
+ randn = randn*1103515245 + 12345 + MACHP(0)->ticks;
+ return (randn>>16) % n;
}
int
rand(void)
{
nrand(1);
- return rb.randn;
-}
-
-
-static int
-rbnotfull(void*)
-{
- int i;
-
- i = rb.rp - rb.wp;
- return i != 1 && i != (1 - sizeof(rb.buf));
-}
-
-static int
-rbnotempty(void*)
-{
- return rb.wp != rb.rp;
-}
-
-void
-genrandom(void*)
-{
- up->basepri = PriNormal;
- up->priority = up->basepri;
-
- for(;;){
- for(;;)
- if(++rb.randomcount > 100000)
- break;
- if(anyhigher())
- sched();
- if(!rbnotfull(0))
- sleep(&rb.producer, rbnotfull, 0);
- }
-}
-
-/*
- * produce random bits in a circular buffer
- */
-static void
-randomclock(void)
-{
- if(rb.randomcount == 0 || !rbnotfull(0))
- return;
-
- rb.bits = (rb.bits<<2) ^ rb.randomcount;
- rb.randomcount = 0;
-
- rb.next++;
- if(rb.next != 8/2)
- return;
- rb.next = 0;
-
- *rb.wp ^= rb.bits;
- if(rb.wp+1 == rb.ep)
- rb.wp = rb.buf;
- else
- rb.wp = rb.wp+1;
-
- if(rb.wakeme)
- wakeup(&rb.consumer);
-}
-
-static void
-randominit(void)
-{
- addclock0link(randomclock);
- rb.ep = rb.buf + sizeof(rb.buf);
- rb.rp = rb.wp = rb.buf;
- kproc("genrandom", genrandom, 0);
-}
-
-/*
- * consume random bytes from a circular buffer
- */
-static ulong
-randomread(void *xp, ulong n)
-{
- uchar *e, *p;
- ulong x;
-
- p = xp;
-
- if(waserror()){
- qunlock(&rb);
- nexterror();
- }
-
- qlock(&rb);
- for(e = p + n; p < e; ){
- if(rb.wp == rb.rp){
- rb.wakeme = 1;
- wakeup(&rb.producer);
- sleep(&rb.consumer, rbnotempty, 0);
- rb.wakeme = 0;
- continue;
- }
-
- /*
- * beating clocks will be precictable if
- * they are synchronized. Use a cheap pseudo
- * random number generator to obscure any cycles.
- */
- x = rb.randn*1103515245 ^ *rb.rp;
- *p++ = rb.randn = x;
-
- if(rb.rp+1 == rb.ep)
- rb.rp = rb.buf;
- else
- rb.rp = rb.rp+1;
- }
- qunlock(&rb);
- poperror();
-
- wakeup(&rb.producer);
-
- return n;
+ return randn;
}
static uvlong uvorder = 0x0001020304050607ULL;
M port/portfns.h => port/portfns.h +2 -0
@@ 250,6 250,8 @@ int qwrite(Queue*, void*, int);
void qsetlimit(Queue*, int);
void qnoblock(Queue*, int);
int rand(void);
+void randominit(void);
+ulong randomread(void*, ulong);
void rdb(void);
int readnum(ulong, char*, ulong, ulong, int);
int readstr(ulong, char*, ulong, char*);