#include "u.h" #include "lib.h" #include "mem.h" #include "dat.h" #include "fns.h" #include "errno.h" struct { Lock; ulong pid; }pidalloc; struct { Lock; Proc *arena; Proc *free; }procalloc; typedef struct { Lock; Proc *head; Proc *tail; }Schedq; Schedq runhiq, runloq; char *statename[]={ /* BUG: generate automatically */ "Dead", "Moribund", "Zombie", "Ready", "Scheding", "Running", "Queueing", "MMUing", "Exiting", "Inwait", "Wakeme", "Broken", "Stopped", "Rendez", }; /* * Always splhi()'ed. */ void schedinit(void) /* never returns */ { Proc *p; Page *pg; setlabel(&m->sched); if(u){ m->proc = 0; p = u->p; invalidateu(); /* safety first */ u = 0; if(p->state == Running) ready(p); else if(p->state == Moribund) { /* * The Grim Reaper lays waste the bodies of the dead */ p->pid = 0; mmurelease(p); /* * Holding locks from pexit: * procalloc, debug, palloc */ pg = p->upage; pg->ref = 0; p->upage = 0; palloc.freecount++; if(palloc.head) { pg->next = palloc.head; palloc.head->prev = pg; pg->prev = 0; palloc.head = pg; } else { palloc.head = palloc.tail = pg; pg->prev = pg->next = 0; } p->qnext = procalloc.free; procalloc.free = p; unlock(&palloc); unlock(&p->debug); unlock(&procalloc); p->state = Dead; } p->mach = 0; } sched(); } void sched(void) { uchar procstate[64]; Proc *p; ulong tlbvirt, tlbphys; void (*f)(ulong, ulong); if(u){ splhi(); m->cs++; procsave(procstate, sizeof(procstate)); if(setlabel(&u->p->sched)){ /* woke up */ p = u->p; p->state = Running; p->mach = m; m->proc = p; procrestore(p, procstate); spllo(); return; } gotolabel(&m->sched); } spllo(); p = runproc(); splhi(); mapstack(p); gotolabel(&p->sched); } int anyready(void) { return runloq.head != 0 || runhiq.head != 0; } void ready(Proc *p) { Schedq *rq; int s; s = splhi(); if(p->state == Running) rq = &runloq; else rq = &runhiq; lock(&runhiq); p->rnext = 0; if(rq->tail) rq->tail->rnext = p; else rq->head = p; rq->tail = p; p->state = Ready; unlock(&runhiq); splx(s); } /* * Always called spllo */ Proc* runproc(void) { Schedq *rq; Proc *p; int i; loop: while(runhiq.head==0 && runloq.head==0) for(i=0; i<10; i++) /* keep out of shared memory for a while */ ; splhi(); lock(&runhiq); if(runhiq.head) rq = &runhiq; else rq = &runloq; p = rq->head; if(p==0 || p->mach){ /* p->mach==0 only when process state is saved */ unlock(&runhiq); spllo(); goto loop; } if(p->rnext == 0) rq->tail = 0; rq->head = p->rnext; if(p->state != Ready) print("runproc %s %d %s\n", p->text, p->pid, statename[p->state]); unlock(&runhiq); p->state = Scheding; spllo(); return p; } int canpage(Proc *p) { int ok = 0; splhi(); lock(&runhiq); /* Only reliable way to see if we are Running */ if(p->mach == 0) { p->newtlb = 1; ok = 1; } unlock(&runhiq); spllo(); return ok; } Proc* newproc(void) { Proc *p; loop: lock(&procalloc); if(p = procalloc.free){ /* assign = */ procalloc.free = p->qnext; p->state = Zombie; unlock(&procalloc); p->mach = 0; p->qnext = 0; p->nchild = 0; p->child = 0; p->exiting = 0; p->pgrp = 0; p->egrp = 0; p->fgrp = 0; p->fpstate = FPinit; p->kp = 0; p->procctl = 0; p->notepending = 0; memset(p->seg, 0, sizeof p->seg); lock(&pidalloc); p->pid = ++pidalloc.pid; unlock(&pidalloc); if(p->pid == 0) panic("pidalloc"); return p; } unlock(&procalloc); print("no procs\n"); if(u == 0) panic("newproc"); u->p->state = Wakeme; alarm(1000, wakeme, u->p); sched(); goto loop; } void procinit0(void) /* bad planning - clashes with devproc.c */ { Proc *p; int i; procalloc.free = ialloc(conf.nproc*sizeof(Proc), 0); procalloc.arena = procalloc.free; p = procalloc.free; for(i=0; iqnext = p+1; p->qnext = 0; } void sleep1(Rendez *r, int (*f)(void*), void *arg) { Proc *p; int s; /* * spl is to allow lock to be called * at interrupt time. lock is mutual exclusion */ s = splhi(); p = u->p; p->r = r; /* early so postnote knows */ lock(r); /* * if condition happened, never mind */ if((*f)(arg)){ p->r = 0; unlock(r); splx(s); return; } /* * now we are committed to * change state and call scheduler */ if(r->p){ print("double sleep %d %d\n", r->p->pid, p->pid); dumpstack(); } p->state = Wakeme; r->p = p; unlock(r); } void sleep(Rendez *r, int (*f)(void*), void *arg) { Proc *p; p = u->p; sleep1(r, f, arg); if(p->notepending == 0) sched(); /* notepending may go true while asleep */ if(p->notepending){ p->notepending = 0; lock(r); if(r->p == p) r->p = 0; unlock(r); error(Eintr); } } void tsleep(Rendez *r, int (*f)(void*), void *arg, int ms) { Alarm *a; Proc *p; p = u->p; sleep1(r, f, arg); if(p->notepending == 0){ a = alarm(ms, twakeme, r); sched(); /* notepending may go true while asleep */ cancel(a); } if(p->notepending){ p->notepending = 0; lock(r); if(r->p == p) r->p = 0; unlock(r); error(Eintr); } } void wakeup(Rendez *r) { Proc *p; int s; s = splhi(); lock(r); p = r->p; if(p){ r->p = 0; if(p->state != Wakeme) panic("wakeup: state"); p->r = 0; ready(p); } unlock(r); splx(s); } void wakeme(Alarm *a) { ready((Proc*)(a->arg)); cancel(a); } void twakeme(Alarm *a) { wakeup((Rendez*)(a->arg)); } int postnote(Proc *p, int dolock, char *n, int flag) { User *up; KMap *k; int s; Rendez *r; Proc *d, **l; SET(k); USED(k); if(dolock) lock(&p->debug); if(p->upage == 0){ if(dolock) unlock(&p->debug); errors("noted process disappeared"); } if(u == 0 || p != u->p){ k = kmap(p->upage); up = (User*)VA(k); }else up = u; if(flag!=NUser && (up->notify==0 || up->notified)) up->nnote = 0; /* force user's hand */ else if(up->nnote == NNOTE-1){ if(up != u) kunmap(k); if(dolock) unlock(&p->debug); return 0; } p->notepending = 1; strcpy(up->note[up->nnote].msg, n); up->note[up->nnote++].flag = flag; if(up != u) kunmap(k); if(dolock) unlock(&p->debug); if(r = p->r){ /* assign = */ /* wake up; can't call wakeup itself because we're racing with it */ s = splhi(); lock(r); if(p->r==r && r->p==p){ /* check we won the race */ if(p->state == Wakeme){ r->p = 0; p->r = 0; ready(p); } } unlock(r); splx(s); } if(p->state == Rendezvous) { lock(p->pgrp); if(p->state == Rendezvous) { p->rendval = ~0; l = &REND(p->pgrp, p->rendtag); for(d = *l; d; d = d->rendhash) { if(d == p) { *l = p->rendhash; break; } l = &d->rendhash; } ready(p); } unlock(p->pgrp); } return 1; } /* * weird thing: keep at most NBROKEN around */ #define NBROKEN 4 struct{ Lock; int n; Proc *p[NBROKEN]; }broken; void addbroken(Proc *c) { int b; lock(&broken); if(broken.n == NBROKEN){ ready(broken.p[0]); memmove(&broken.p[0], &broken.p[1], sizeof(Proc*)*(NBROKEN-1)); --broken.n; } broken.p[broken.n++] = c; unlock(&broken); c->state = Broken; sched(); /* until someone lets us go */ lock(&broken); for(b=0; bp; c->alarm = 0; mypid = c->pid; if(c->fgrp) closefgrp(c->fgrp); if(freemem){ flushvirt(); es = &c->seg[NSEG]; for(s = c->seg; s < es; s++) if(os = *s) { *s = 0; putseg(os); } closepgrp(c->pgrp); if(c->egrp) closeegrp(c->egrp); close(u->dot); } /* * Any of my children exiting? */ while(c->nchild){ lock(&c->wait.queue); if(canlock(&c->wait.use)){ /* no child is exiting */ c->exiting = 1; unlock(&c->wait.use); unlock(&c->wait.queue); break; }else{ /* must wait for child */ unlock(&c->wait.queue); pwait(0); } } c->time[TReal] = MACHP(0)->ticks - c->time[TReal]; /* * Tell my parent */ p = c->parent; if(p == 0) goto out; qlock(&p->wait); lock(&p->wait.queue); if(p->pid==c->parentpid && !p->exiting){ memmove(p->waitmsg.msg, msg, ERRLEN); p->waitmsg.pid = mypid; wp = &p->waitmsg.time[TUser]; up = &c->time[TUser]; ucp = &c->time[TCUser]; *wp++ = TK2MS(*up++ + *ucp++); *wp++ = TK2MS(*up++ + *ucp ); *wp = TK2MS(*up ); p->child = c; c->state = Exiting; if(p->state == Inwait) ready(p); unlock(&p->wait.queue); sched(); }else{ unlock(&p->wait.queue); qunlock(&p->wait); } out: if(!freemem){ addbroken(c); flushvirt(); es = &c->seg[NSEG]; for(s = c->seg; s < es; s++) if(os = *s) { *s = 0; putseg(os); } closepgrp(c->pgrp); closeegrp(c->egrp); close(u->dot); } done: /* * sched() cannot wait on these locks */ lock(&procalloc); lock(&c->debug); lock(&palloc); c->state = Moribund; sched(); panic("pexit"); } ulong pwait(Waitmsg *w) { Proc *c, *p; ulong cpid; p = u->p; again: while(canlock(&p->wait.use)){ if(p->nchild == 0){ qunlock(&p->wait); error(Enochild); } p->state = Inwait; qunlock(&p->wait); sched(); } lock(&p->wait.queue); /* wait until child is finished */ c = p->child; if(c == 0){ p->state = Inwait; unlock(&p->wait.queue); sched(); goto again; } p->child = 0; if(w) *w = p->waitmsg; cpid = p->waitmsg.pid; p->time[TCUser] += c->time[TUser] + c->time[TCUser]; p->time[TCSys] += c->time[TSys] + c->time[TCSys]; p->time[TCReal] += c->time[TReal]; p->nchild--; unlock(&p->wait.queue); qunlock(&p->wait); ready(c); return cpid; } Proc* proctab(int i) { return &procalloc.arena[i]; } #include void procdump(void) { int i; Proc *p; for(i=0; istate != Dead){ print("%d:%s %s upc %lux %s ut %ld st %ld r %lux qpc %lux\n", p->pid, p->text, p->pgrp ? p->pgrp->user : "pgrp=0", p->pc, statename[p->state], p->time[0], p->time[1], p->r, p->qlockpc); } } } void kproc(char *name, void (*func)(void *), void *arg) { Proc *p; int n; ulong upa; int lastvar; /* used to compute stack address */ User *up; KMap *k; static Pgrp *kpgrp; char *user; /* * Kernel stack */ p = newproc(); p->kp = 1; p->upage = newpage(1, 0, USERADDR|(p->pid&0xFFFF)); k = kmap(p->upage); upa = VA(k); up = (User*)upa; /* * Save time: only copy u-> data and useful stack */ clearmmucache(); /* so child doesn't inherit any of your mappings */ memmove(up, u, sizeof(User)); n = USERADDR+BY2PG - (ulong)&lastvar; n = (n+32) & ~(BY2WD-1); /* be safe & word align */ memmove((void*)(upa+BY2PG-n), (void*)(USERADDR+BY2PG-n), n); up->p = p; /* * Refs */ incref(up->dot); kunmap(k); /* * Sched */ if(setlabel(&p->sched)){ p->state = Running; p->mach = m; m->proc = p; spllo(); (*func)(arg); pexit(0, 1); } user = "bootes"; if(kpgrp == 0){ kpgrp = newpgrp(); strcpy(kpgrp->user, user); } p->pgrp = kpgrp; incref(kpgrp); if(u->p->pgrp->user[0] != '\0') user = u->p->pgrp->user; sprint(p->text, "%s.%.6s", name, user); p->nchild = 0; p->parent = 0; memset(p->time, 0, sizeof(p->time)); p->time[TReal] = MACHP(0)->ticks; ready(p); /* * since the bss/data segments are now shareable, * any mmu info about this process is now stale * and has to be discarded. */ flushmmu(); } void procctl(Proc *p) { switch(p->procctl) { case Proc_exitme: pexit("Killed", 1); case Proc_stopme: p->procctl = 0; p->state = Stopped; sched(); return; } } #include "errstr.h" void error(int code) { strncpy(u->error, errstrtab[code], ERRLEN); nexterror(); } void errors(char *err) { strncpy(u->error, err, ERRLEN); nexterror(); } void nexterror(void) { gotolabel(&u->errlab[--u->nerrlab]); }