#include "u.h" #include "../port/lib.h" #include "mem.h" #include "dat.h" #include "fns.h" #include "io.h" #include "ureg.h" #include "../port/error.h" #include #include #include "screen.h" #define MINX 8 #define DAC ((Dac*)BTDac) typedef struct Dac Dac; struct Dac { uchar pad0[7]; uchar cr0; uchar pad1[7]; uchar cr1; uchar pad2[7]; uchar cr2; uchar pad3[7]; uchar cr3; }; char s1[] = { 0x00, 0x00, 0xC0, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; GSubfont* defont; extern GSubfont defont0; static ulong rep(ulong, int); struct{ Point pos; int bwid; }out; Lock screenlock; GBitmap gscreen = { Screenvirt+0x00017924, 0, 512, 3, { 0, 0, 1599, 1239 }, { 0, 0, 1599, 1239 }, 0 }; static GBitmap hwcursor= { 0, /* base filled in by malloc when needed */ 0, 4, 1, {0, 0, 64, 64}, {0, 0, 64, 64} }; uchar bdata[] = { 0xC0, }; GBitmap bgrnd = { (ulong*)bdata, 0, 4, 3, { 0, 0, 1, 1 }, { 0, 0, 1, 1 }, 0 }; Cursor fatarrow = { { -1, -1 }, { 0xff, 0xff, 0x80, 0x01, 0x80, 0x02, 0x80, 0x0c, 0x80, 0x10, 0x80, 0x10, 0x80, 0x08, 0x80, 0x04, 0x80, 0x02, 0x80, 0x01, 0x80, 0x02, 0x8c, 0x04, 0x92, 0x08, 0x91, 0x10, 0xa0, 0xa0, 0xc0, 0x40, }, { 0x00, 0x00, 0x7f, 0xfe, 0x7f, 0xfc, 0x7f, 0xf0, 0x7f, 0xe0, 0x7f, 0xe0, 0x7f, 0xf0, 0x7f, 0xf8, 0x7f, 0xfc, 0x7f, 0xfe, 0x7f, 0xfc, 0x73, 0xf8, 0x61, 0xf0, 0x60, 0xe0, 0x40, 0x40, 0x00, 0x00, }, }; static Rectangle window; static Point cursor; static int h, w; extern Cursor arrow; void gborder(GBitmap *l, Rectangle r, int i, Fcode c) { if(i < 0){ r = inset(r, i); i = -i; } gbitblt(l, r.min, l, Rect(r.min.x, r.min.y, r.max.x, r.min.y+i), c); gbitblt(l, Pt(r.min.x, r.max.y-i), l, Rect(r.min.x, r.max.y-i, r.max.x, r.max.y), c); gbitblt(l, Pt(r.min.x, r.min.y+i), l, Rect(r.min.x, r.min.y+i, r.min.x+i, r.max.y-i), c); gbitblt(l, Pt(r.max.x-i, r.min.y+i), l, Rect(r.max.x-i, r.min.y+i, r.max.x, r.max.y-i), c); } void screenwin(void) { Dac *d; Point p; int i, y; ulong zbuf[16]; memset((void*)Screenvirt, 0xff, 3*1024*1024); gtexture(&gscreen, gscreen.r, &bgrnd, S); w = defont0.info[' '].width; h = defont0.height; window.min = Pt(100, 100); window.max = add(window.min, Pt(10+w*120, 10+h*60)); gbitblt(&gscreen, add(window.min, Pt(5, 5)), &gscreen, window, F); gbitblt(&gscreen, window.min, &gscreen, window, Zero); gborder(&gscreen, window, 4, F); window = inset(window, 5); for(i = 0; i < h+6; i += 2) { y = window.min.y+i; gsegment(&gscreen, Pt(window.min.x, y), Pt(window.max.x, y), ~0, F); } p = add(window.min, Pt(10, 2)); gsubfstring(&gscreen, p, &defont0, "Brazil Console ", S); window.min.y += h+6; cursor = window.min; window.max.y = window.min.y+((window.max.y-window.min.y)/h)*h; hwcurs = 1; d = DAC; /* cursor color 1: white */ d->cr1 = 0x01; d->cr0 = 0x81; d->cr2 = 0xFF; d->cr2 = 0xFF; d->cr2 = 0xFF; /* cursor color 2: noir */ d->cr1 = 0x01; d->cr0 = 0x82; d->cr2 = 0; d->cr2 = 0; d->cr2 = 0; /* cursor color 3: schwarz */ d->cr1 = 0x01; d->cr0 = 0x83; d->cr2 = 0; d->cr2 = 0; d->cr2 = 0; /* initialize with all-transparent cursor */ memset(zbuf, 0, sizeof zbuf); hwcursset(zbuf, zbuf, 0, 0); /* enable both planes of cursor */ d->cr1 = 0x03; d->cr0 = 0x00; d->cr2 = 0xc0; } void dacinit(void) { Dac *d; int i; ulong r, g, b; d = DAC; /* Control registers */ d->cr0 = 0x01; d->cr1 = 0x02; for(i = 0; i < sizeof s1; i++) d->cr2 = s1[i]; /* Cursor programming */ d->cr0 = 0x00; d->cr1 = 0x03; d->cr2 = 0xC0; for(i = 0; i < 12; i++) d->cr2 = 0; /* Load Cursor Ram */ d->cr0 = 0x00; d->cr1 = 0x04; for(i = 0; i < 0x400; i++) d->cr2 = 0xff; for(i = 0; i<256; i++) { r = ~rep((i>>5) & 7, 3); g = ~rep((i>>2) & 7, 3); b = ~rep(i & 3, 2); setcolor(i, r, g, b); } setcolor(85, 0xAAAAAAAA, 0xAAAAAAAA, 0xAAAAAAAA); setcolor(170, 0x55555555, 0x55555555, 0x55555555); /* Overlay Palette Ram */ d->cr0 = 0x00; d->cr1 = 0x01; for(i = 0; i < 0x10; i++) { d->cr2 = 0xff; d->cr2 = 0xff; d->cr2 = 0xff; } /* Overlay Palette Ram */ d->cr0 = 0x81; d->cr1 = 0x01; for(i = 0; i < 3; i++) { d->cr2 = 0xff; d->cr2 = 0xff; d->cr2 = 0xff; } } void screeninit(void) { int i; ulong r, g, b; dacinit(); memmove(&arrow, &fatarrow, sizeof(fatarrow)); defont = &defont0; gbitblt(&gscreen, Pt(0, 0), &gscreen, gscreen.r, 0); out.pos.x = MINX; out.pos.y = 0; out.bwid = defont0.info[' '].width; for(i = 0; i<256; i++) { r = ~rep((i>>5) & 7, 3); g = ~rep((i>>2) & 7, 3); b = ~rep(i & 3, 2); setcolor(i, r, g, b); } setcolor(85, 0xAAAAAAAA, 0xAAAAAAAA, 0xAAAAAAAA); setcolor(170, 0x55555555, 0x55555555, 0x55555555); screenwin(); } static void scroll(void) { int o; Rectangle r; o = 5*h; r = Rpt(Pt(window.min.x, window.min.y+o), window.max); gbitblt(&gscreen, window.min, &gscreen, r, S); r = Rpt(Pt(window.min.x, window.max.y-o), window.max); gbitblt(&gscreen, r.min, &gscreen, r, Zero); cursor.y -= o; } static void screenputc(char *buf) { int pos; switch(buf[0]) { case '\n': if(cursor.y+h >= window.max.y) scroll(); cursor.y += h; screenputc("\r"); break; case '\r': cursor.x = window.min.x; break; case '\t': pos = (cursor.x-window.min.x)/w; pos = 8-(pos%8); cursor.x += pos*w; break; case '\b': if(cursor.x-w >= 0) cursor.x -= w; break; default: if(cursor.x >= window.max.x-w) screenputc("\n"); cursor = gsubfstring(&gscreen, cursor, &defont0, buf, S); } } void screenputs(char *s, int n) { int i; Rune r; char buf[4]; if((getstatus() & IE) == 0) { /* don't deadlock trying to print in interrupt */ if(!canlock(&screenlock)) return; } else lock(&screenlock); while(n > 0){ i = chartorune(&r, s); if(i == 0){ s++; --n; continue; } memmove(buf, s, i); buf[i] = 0; n -= i; s += i; screenputc(buf); } unlock(&screenlock); } uchar revtab0[] = { 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0, 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8, 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4, 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2, 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6, 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9, 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5, 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3, 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb, 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7, 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff, }; void getcolor(ulong p, ulong *pr, ulong *pg, ulong *pb) { Dac *d; uchar r, g, b; extern uchar revtab0[]; d = DAC; d->cr0 = revtab0[p & 0xFF]; d->cr1 = 0; r = d->cr3; g = d->cr3; b = d->cr3; *pr = (r<<24) | (r<<16) | (r<<8) | r; *pg = (g<<24) | (g<<16) | (g<<8) | g; *pb = (b<<24) | (b<<16) | (b<<8) | b; } int setcolor(ulong p, ulong r, ulong g, ulong b) { Dac *d; extern uchar revtab0[]; d = DAC; d->cr0 = revtab0[p & 0xFF]; d->cr1 = 0; d->cr3 = r >> 24; d->cr3 = g >> 24; d->cr3 = b >> 24; return 1; } /* replicate (from top) value in v (n bits) until it fills a ulong */ static ulong rep(ulong v, int n) { int o; ulong rv; rv = 0; for(o = 32 - n; o >= 0; o -= n) rv |= (v << o); return rv; } void hwcursset(ulong *s, ulong *c, int offx, int offy) { Dac *d; int x, y; Point org; uchar ylow, yhigh; ulong spix, cpix, dpix; hwcursor.base = (ulong *)malloc(1024); if(hwcursor.base == 0) error(Enomem); /* hw cursor is 64x64 with hot point at (32,32) */ org = add(Pt(32,32), Pt(offx,offy)); for(x = 0; x < 16; x++) for(y = 0; y < 16; y++) { spix = (s[y]>>(31-(x&0x1F)))&1; cpix = (c[y]>>(31-(x&0x1F)))&1; dpix = (spix<<1) | cpix; gpoint(&hwcursor, add(Pt(x,y), org), dpix, S); } d = DAC; /* have to set y offscreen before writing cursor bits */ d->cr1 = 0x03; d->cr0 = 0x03; ylow = d->cr2; yhigh = d->cr2; d->cr1 = 0x03; d->cr0 = 0x03; d->cr2 = 0xFF; d->cr2 = 0xFF; /* now set the bits */ d->cr1 = 0x04; d->cr0 = 0x00; for(x = 0; x < 1024; x++) d->cr2 = ((uchar *)hwcursor.base)[x]; /* set y back */ d->cr1 = 0x03; d->cr0 = 0x03; d->cr2 = ylow; d->cr2 = yhigh; free(hwcursor.base); } void hwcursmove(int x, int y) { Dac *d; d = DAC; x += 380; /* adjusted by experiment */ y += 11; /* adjusted by experiment */ d->cr1 = 03; d->cr0 = 01; d->cr2 = x&0xFF; d->cr2 = (x>>8)&0xF; d->cr2 = y&0xFF; d->cr2 = (y>>8)&0xF; } int screenbits(void) { return 1<>gscreen.ldepth; lpart = (r.min.x & mx) << gscreen.ldepth; rpart = (r.max.x & mx) << gscreen.ldepth; m = 0xFF >> lpart; mr = 0xFF ^ (0xFF >> rpart); /* may need to do bit insertion on edges */ if(l == 1){ /* all in one byte */ if(rpart) m &= mr; for(y=r.min.y; y 1) memmove(q+1, data+1, tl-1); q += gscreen.width*sizeof(ulong); data += l; } }else if(lpart == 0){ for(y=r.min.y; y 1) memmove(q, data, tl-1); q[tl-1] ^= (data[tl-1]^q[tl-1]) & mr; q += gscreen.width*sizeof(ulong); data += l; } }else for(y=r.min.y; y 2) memmove(q+1, data+1, tl-2); q[tl-1] ^= (data[tl-1]^q[tl-1]) & mr; q += gscreen.width*sizeof(ulong); data += l; } unlock(&screenlock); }